Innovate Mentorship Program Implementation for University Students in Chile

Authors

DOI:

https://doi.org/10.22201/fm.20075057e.2026.58.25719

Keywords:

Anatomy, mentoring, gamification, problem-based learning, diffusion of innovation

Abstract

Introduction: The study addressed the challenge and importance of strengthening competencies in musculoskeletal anatomy. To achieve this, an innovative mentorship program was implemented, integrating gamification and problem-based learning (PBL).

Objective: Consolidate general skills of human anatomy of the locomotor system in university students through an innovative mentorship program emphasizing gamification and PBL.

Method: Quasi-experimental exploratory study with a cross-sectional design and intentional non-probabilistic sampling. Sixty-four undergraduate students in physiotherapy and occupational therapy programs participated. An objective written assessment was used as an instrument, consisting of 40 multiple-choice items prepared by a group of university experts.

Results: The study subjects obtained a 20% increase in the final assessment after the mentorship program.

Conclusions: The proposed mentorship program effectively contributed to the consolidation of general competencies in human anatomy in second- and third-year students.

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Author Biographies

Mauricio Andrés Fabres Venegas

Escuela de Kinesiología, Universidad Santo Tomás, sede Iquique, Chile.

Paz Adriana Alvarado Araya

Escuela de Kinesiología, Universidad Santo Tomás, sede Arica, Chile.

Published

25-03-2026

How to Cite

Fabres Venegas, M. A., & Alvarado Araya, P. A. (2026). Innovate Mentorship Program Implementation for University Students in Chile. Medical Education Research Journal, 15(58), 21–28. https://doi.org/10.22201/fm.20075057e.2026.58.25719